Despite their team only being in double figures, Bagratuni has stated that they have a talented team with members who have cut their teeth on Ubisoft titles and they are in regular contact with Epic Games. Though, to see the recent 10 minute gameplay demo, you would be forgiven for thinking that this was a AAA title with hundreds of Mundfish employees working on this. Mundfish is an Indie developer with a team of 30, though according to CEO Robert Bagratuni they are expanding. In terms of gaming, we’ve seen the release of Fallout 76, Metro Exodus and Far Cry New Dawn and that’s just within the last 3 months! And on the horizon we have Atomic Heart by Moscow developer’ Mundfish. Yet people are fascinated with the concept of what could’ve happened and they flirt with how the remnants of humanity would adapt in an environment after nuclear war. Ever since Ernest Rutherford first split the atom, it is worth considering how close humanity has come to atomic annihilation. There is a sense of catharsis when exploring the post-apocalypse as a paradigm. In terms of gaming, we have a solid relationship with the post-apocalypse. Bethesda’s Fallout 3 continued one of my favourite franchises with a controversial shift away from an isometric top-down perspective in favour of a first person experience. While id Software’s Rage suffered from performance issues, a and boring last act despite that game having a lot of the hallmarks of a great first person shooter (meaty shotguns and near “oldskool” combat mechanics). In more recent memory, the 2015 Mad Max game was unexpected and thoroughly enjoyable. From Burntime on the Amiga and through to Fallout on PC. Through the years I have played near countless games set in the post-apocalypse.
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